Takes the classic Disney 12 principles of animation and breaks them down into plain English for absolute beginners. You get simple explanations of squash and stretch, anticipation, staging, and the rest, with everyday examples like a bouncing ball or hair that keeps moving after you stop. It's basically a quick reference card that assumes zero animation knowledge. Useful if you're teaching Claude to critique animation work or generate animation descriptions and need it to understand foundational concepts. The explanations are almost too simple, which is either perfect for your use case or not, depending on whether you need technical depth.
npx skills add https://github.com/dylantarre/animation-principles --skill animation-principles---absolute-beginner