When you're working on animation but don't have a specialized skill for your exact context, this gives you Disney's 12 principles as a general reference guide. It's a solid breakdown of squash and stretch, anticipation, arcs, timing, and the rest, with practical application notes for each. The quick reference table is handy when you just need a reminder of what principle does what. Honestly, it reads more like documentation than an interactive skill, but if you're implementing animation systems or need to explain these concepts to Claude in a conversation, having this loaded means you won't need to explain the fundamentals yourself. Think of it as animation vocabulary for any domain.
npx skills add https://github.com/dylantarre/animation-principles --skill universal-fallback