This one solves the annoying problem of repeating your project setup every time you ask Claude for UE help. It creates a `.agents/ue-project-context.md` file that captures your engine version, modules, plugins, coding conventions, and custom subsystems so other UE skills can reference it instead of asking you the same questions. You can either let it scan your `.uproject`, Build.cs files, and configs to auto-draft the context, or walk through an interactive questionnaire. It's basically a one-time setup that makes all future UE conversations more targeted. If you're bouncing between gameplay code, editor tools, and build config regularly, this pays for itself fast.
npx skills add https://github.com/quodsoler/unreal-engine-skills --skill ue-project-context