This is a comprehensive reference for Unreal Engine's threading and async APIs, covering everything from the modern UE::Tasks::Launch system down to FRunnable for dedicated threads. It's genuinely helpful because it includes a decision matrix showing when to use which API (FAsyncTask vs TaskGraph vs ParallelFor), explains the golden rule about UObject thread safety, and provides actual code templates for common patterns. The FRunnable lifecycle documentation and FAsyncTask pooling examples are especially practical. Use this when you need to offload work from the game thread or coordinate parallel execution, though you'll want to check your engine version since some APIs like UE::Tasks are UE5 only.
npx skills add https://github.com/quodsoler/unreal-engine-skills --skill ue-async-threading